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6.4 Summary

The purpose of this tutorial chapter was to introduce you to the common features of MetaEdit+ through a practical example. The design of the Ball Game, however, is not yet finished. During the tutorial we showed some design alternatives that might be considered again, the encapsulation could be improved and the inheritance structure could be reworked.

Further, you could continue the design and the phases and tasks that were not considered: the behaviour of other classes could be described with State Diagrams, and communication between classes could be specified by using Collaboration Diagrams.

You could also look at the other example graphs supplied by MetaCase Consulting by opening the ‘Tutorial’ and ‘Examples’ projects in a Graph or Types Browser.

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